Origin of Destiny
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Origin of Destiny
NEW: Indiegogo: http://origin.wolfcorpgaming.co.uk/destiny
What Is Origin of Destiny?
Origin of Destiny is my 2nd Game that I am working on.
I will be an RPG style game a bit like the system in Final Fantasy 6.
Images:
Menu (Last Update 3/8/2013)
In Game Shots:
Battle Shots:
Download Link:
LATEST RELEASE (Alpha 0.6.0): http://tinyurl.com/na2zf7d <------- this link will always be the latest release so may be dead while i update.
If you have any ideas for names (players, gear and items), Locations or a story line let me know
Will try to post updates as much as I can
Controls:
Move: Arrow Keys
Action: Z
Cancel: X
Menu: Escape or X
Sprint: Shift
Release Notes:
Alpha:
0.0.1
=======
Initial Release
0.1.1
======
Intro Added
New Character Added to
Story line implemented.
0.0.2
======
Changed some fights
Added new areas
New Party Members
New Items
New Item/Status Icons
0.0.3
======
More items
New Events
Longer story
No end of demo limit. (you will still see end of demo but will be able to continue playing
0.3.5
======
More items
New Events
Fixed player traps in Karo Town (after Ifrit), Dragon Cave B2 and Woodland Pass (After Ifrit)
Fixed Mega Flare Glitch
0.0.4
======
video glitch fixed
time/date added
day/night added
weather randomized
0.4.5
======
New Batlle System
0.5
======
Story Line Extended
Multi-Inventory System Added
0.6
======
More storyline added
===============================
Beta:
0.0.1
=======
TBC
=======
Official Release
1.0.0
=========
TBC
What Is Origin of Destiny?
Origin of Destiny is my 2nd Game that I am working on.
I will be an RPG style game a bit like the system in Final Fantasy 6.
Images:
Menu (Last Update 3/8/2013)
In Game Shots:
Battle Shots:
Download Link:
LATEST RELEASE (Alpha 0.6.0): http://tinyurl.com/na2zf7d <------- this link will always be the latest release so may be dead while i update.
If you have any ideas for names (players, gear and items), Locations or a story line let me know
Will try to post updates as much as I can
Controls:
Move: Arrow Keys
Action: Z
Cancel: X
Menu: Escape or X
Sprint: Shift
Release Notes:
Alpha:
0.0.1
=======
Initial Release
0.1.1
======
Intro Added
New Character Added to
Story line implemented.
0.0.2
======
Changed some fights
Added new areas
New Party Members
New Items
New Item/Status Icons
0.0.3
======
More items
New Events
Longer story
No end of demo limit. (you will still see end of demo but will be able to continue playing
0.3.5
======
More items
New Events
Fixed player traps in Karo Town (after Ifrit), Dragon Cave B2 and Woodland Pass (After Ifrit)
Fixed Mega Flare Glitch
0.0.4
======
video glitch fixed
time/date added
day/night added
weather randomized
0.4.5
======
New Batlle System
0.5
======
Story Line Extended
Multi-Inventory System Added
0.6
======
More storyline added
===============================
Beta:
0.0.1
=======
TBC
=======
Official Release
1.0.0
=========
TBC
Re: Origin of Destiny
What do you use to make these type of games? I only know the coding mixtures like: C++, C#, JavaScript, php, and a couple of more. But is there some sort of program or anything?
Re: Origin of Destiny
I use RPG Maker as the Engine but not sure what language it is.
Heres some code if you wanna tel me
Heres some code if you wanna tel me
- Code:
class Scene_Battle < Scene_Base
alias nel_common_event_previous_apply use_item
def use_item
item = @subject.current_action.item
if item.note =~ /<ce_before_damage:[ ](\d+)>/
$game_temp.reserve_common_event($1.to_i)
process_event
end
nel_common_event_previous_apply
end
Re: Origin of Destiny
Thanks Should be even better once i finish it. May even submit it to steam after I pay the £70
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